Skip to content

445 - Garchomp

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4

 
















Ability

Version Ability
All Rough Skin / Sand Veil

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 108 130 95 80 85 102 600

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Fire Fang 65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
1 Tackle 40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack - 100% 15 Lowers the target's accuracy by one stage.
7 Dragon Breath 60 100% 20 Has a 30% chance to paralyze the target.
10 Bulldoze 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
13 Take Down 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
16 Dragon Rage - 100% 10 Inflicts 40 points of damage.
19 Sandstorm - - 10 Changes the weather to a sandstorm for five turns.
22 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
26 Slash 70 100% 20 Has an increased chance for a critical hit.
30 Dragon Claw 80 100% 15 Inflicts regular damage with no additional effect.
34 Scary Face - 100% 10 Lowers the target's Speed by two stages.
38 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
42 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
46 Dragon Rush 100 75% 10 Has a 20% chance to make the target flinch.
48 Crunch 80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
52 Iron Head 80 100% 15 Has a 30% chance to make the target flinch.
58 Stone Edge 100 80% 5 Has an increased chance for a critical hit.
64 Outrage 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
70 Extreme Speed 1 80 100% 5 Inflicts regular damage with no additional effect.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM02 Dragon Claw 80 100% 15 Inflicts regular damage with no additional effect.
TM05 Roar - - 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance - - 5 Changes the weather to rain for five turns.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM26 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break 75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM35 Flamethrower 90 100% 15 Has a 10% chance to burn the target.
TM37 Sandstorm - - 10 Changes the weather to a sandstorm for five turns.
TM38 Fire Blast 110 85% 5 Has a 10% chance to burn the target.
TM39 Rock Tomb 60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace 60 - 20 Never misses.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM54 False Swipe 40 100% 40 Cannot lower the target's HP below 1.
TM56 Fling - 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM59 Dragon Pulse 85 100% 10 Inflicts regular damage with no additional effect.
TM65 Shadow Claw 80 100% 15 Has an increased chance for a critical hit.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM71 Stone Edge 100 80% 5 Has an increased chance for a critical hit.
TM75 Swords Dance - - 20 Raises the user's Attack by two stages.
TM76 Stealth Rock - - 20 Causes damage when opposing Pokémon switch in.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM84 Poison Jab 80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM02 Fly 1 100 100% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM03 Surf 90 100% 15 Inflicts regular damage and can hit Dive users.
HM04 Strength 100 100% 15 Has a 10% chance to raise the user's Attack by one stage.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb 80 95% 10 Has a 20% chance to confuse the target.
Move Tutor Aqua Tail 90 90% 10 Inflicts regular damage with no additional effect.
Move Tutor Draco Meteor 130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Move Tutor Earth Power 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Move Tutor Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Move Tutor Iron Head 80 100% 15 Has a 30% chance to make the target flinch.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Outrage 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Swift 60 - 20 Never misses.

  1. This move was previously unavailable to this Pokémon