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051 - Dugtrio

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4

 
















 

Ability

Version Ability
All Sand Veil / Arena Trap

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 35 100 50 50 70 120 425

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Sand Attack - 100% 15 Lowers the target's accuracy by one stage.
1 Scratch 40 100% 35 Inflicts regular damage with no additional effect.
1 Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
4 Growl - 100% 40 Lowers the target's Attack by one stage.
7 Astonish 30 100% 15 Has a 30% chance to make the target flinch.
10 Bulldoze 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
13 Magnitude - 100% 30 Power varies randomly from 10 to 150.
16 Feint Attack 60 - 20 Never misses.
19 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
22 Sucker Punch 70 100% 5 Only works if the target is about to use a damaging move.
25 Mud Bomb 65 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
26 Tri Attack 80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
29 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
33 Earth Power 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
37 Slash 70 100% 20 Has an increased chance for a critical hit.
37 Night Slash 70 100% 15 Has an increased chance for a critical hit.
41 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
45 Memento - 100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
49 Fissure - 30% 5 Causes a one-hit KO.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM36 Sludge Bomb 90 100% 10 Has a 30% chance to poison the target.
TM37 Sandstorm - - 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb 60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace 60 - 20 Never misses.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 60 100% 25 Takes the target's item.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM65 Shadow Claw 80 100% 15 Has an increased chance for a critical hit.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM71 Stone Edge 100 80% 5 Has an increased chance for a critical hit.
TM76 Stealth Rock - - 20 Causes damage when opposing Pokémon switch in.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Move Tutor Earth Power 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Sucker Punch 70 100% 5 Only works if the target is about to use a damaging move.
Move Tutor Uproar 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wild Encounters

Route Method Level Chance
Maniac Tunnel 🌅 Morning Lv. 28 - 32 5%
Maniac Tunnel 🌞 Day Lv. 28 - 32 5%
Maniac Tunnel 🌙 Night Lv. 28 - 32 5%
Route 228 🌅 Morning Lv. 65 - 67 20%
Route 228 🌞 Day Lv. 65 - 67 20%
Route 228 🌙 Night Lv. 65 - 67 20%