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204 - Pineco

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4
   

















 

Ability

Version Ability
All Sturdy / Overcoat

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 50 65 90 35 35 15 290

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Revenge 60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
1 Tackle 40 100% 35 Inflicts regular damage with no additional effect.
1 Protect - - 10 Prevents any moves from hitting the user this turn.
6 Bug Bite 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
9 Self-Destruct 200 100% 5 User faints.
12 Rapid Spin 50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
15 Pin Missile 25 95% 20 Hits 2-5 times in one turn.
18 Take Down 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
21 Bide - - 10 User waits for two turns, then hits back for twice the damage it took.
24 Natural Gift - 100% 15 Power and type depend on the held berry.
27 Spikes - - 20 Scatters Spikes, hurting opposing Pokémon that switch in.
27 Toxic Spikes - - 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
30 Payback 50 100% 10 Power is doubled if the target has already moved this turn.
33 Gyro Ball - 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
36 Drill Run 80 95% 10 Has an increased chance for a critical hit.
39 Explosion 250 100% 5 User faints.
42 Iron Defense - - 15 Raises the user's Defense by two stages.
45 Double-Edge 120 100% 15 User receives 1/3 the damage inflicted in recoil.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM16 Light Screen - - 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam 120 100% 10 Requires a turn to charge before attacking.
TM26 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM33 Reflect - - 20 Reduces damage from physical attacks by half.
TM37 Sandstorm - - 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb 60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM62 Bug Buzz 1 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM64 Explosion 250 100% 5 User faints.
TM66 Payback 50 100% 10 Power is doubled if the target has already moved this turn.
TM74 Gyro Ball - 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM76 Stealth Rock - - 20 Causes damage when opposing Pokémon switch in.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM04 Strength 100 100% 15 Has a 10% chance to raise the user's Attack by one stage.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Move Tutor Iron Defense - - 15 Raises the user's Defense by two stages.
Move Tutor Rollout 30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Swift 60 - 20 Never misses.

Wild Encounters

Route Method Level Chance
Route 203 Poké Radar Lv. 7 - 8 22%
Route 205 ~ South Honey Tree Lv. 12 20%
Route 206 Honey Tree Lv. 21 20%
Route 210 ~ South Honey Tree Lv. 29 20%

  1. This move was previously unavailable to this Pokémon