Skip to content

043 - Oddish

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4
 

















 

Ability

Version Ability
All Chlorophyll / Run Away

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 45 50 55 75 65 30 320

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Absorb 20 100% 25 Drains half the damage inflicted to heal the user.
1 Growth - - 20 Raises the user's Attack and Special Attack by one stage.
4 Acid 40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
7 Sweet Scent - 100% 20 Lowers the target's evasion by one stage.
10 Sleep Powder - 75% 15 Puts the target to sleep.
10 Poison Powder - 75% 35 Poisons the target.
10 Stun Spore - 75% 30 Paralyzes the target.
13 Mega Drain 40 100% 15 Drains half the damage inflicted to heal the user.
16 Lucky Chant - - 30 Prevents the target from scoring critical hits for five turns.
19 Sludge 1 75 100% 15 Has a 30% chance to poison the target.
22 Moonlight - - 5 Heals the user by half its max HP. Affected by weather.
25 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
28 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
31 Moonblast 95 100% 15 Has a 30% chance to lower the target's Special Attack by one stage.
34 Sludge Bomb 90 100% 10 Has a 30% chance to poison the target.
37 Natural Gift - 100% 15 Power and type depend on the held berry.
40 Petal Dance 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed 25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam 120 100% 10 Requires a turn to charge before attacking.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM33 Reflect - - 20 Reduces damage from physical attacks by half.
TM36 Sludge Bomb 90 100% 10 Has a 30% chance to poison the target.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53 Energy Ball 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM70 Flash - 100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance - - 20 Raises the user's Attack by two stages.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Dazzling Gleam 80 100% 10 Inflicts regular damage with no additional effect.
TM86 Grass Knot - 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
Move Tutor Gastro Acid - 100% 10 Nullifies target's ability until it leaves battle.
Move Tutor Seed Bomb 80 100% 15 Inflicts regular damage with no additional effect.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Synthesis - - 5 Heals the user by half its max HP. Affected by weather.

Wild Encounters

Route Method Level Chance
Route 204 ~ North 🌙 Night Lv. 11 - 12 10%
Route 204 ~ South 🌙 Night Lv. 6 - 7 10%

  1. This move was previously unavailable to this Pokémon