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047 - Parasect

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4
 

















Ability

Version Ability
All Effect Spore / Dry Skin

Base Stats

Version HP Atk Def SAtk SDef Spd BST
Classic 60 95 80 60 80 30 405
Complete 60 115 100 55 90 30 450

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Leech Seed - 90% 10 Seeds the target, stealing HP from it every turn.
1 Scratch 40 100% 35 Inflicts regular damage with no additional effect.
1 Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
7 Absorb 20 100% 25 Drains half the damage inflicted to heal the user.
10 Stun Spore - 75% 30 Paralyzes the target.
10 Poison Powder - 75% 35 Poisons the target.
13 Bug Bite 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
16 Bullet Seed 25 100% 30 Hits 2-5 times in one turn.
19 Spore - 100% 15 Puts the target to sleep.
22 Slash 70 100% 20 Has an increased chance for a critical hit.
26 Leech Life 80 100% 10 Drains half the damage inflicted to heal the user.
30 Growth - - 20 Raises the user's Attack and Special Attack by one stage.
34 Seed Bomb 80 100% 15 Inflicts regular damage with no additional effect.
38 Cross Poison 90 100% 15 Has an increased chance for a critical hit and a 10% chance to poison the target.
42 Knock Off 65 100% 20 Target drops its held item.
46 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
50 Aromatherapy - - 5 Cures the entire party of major status effects.
54 X-Scissor 80 100% 15 Inflicts regular damage with no additional effect.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed 25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM16 Light Screen - - 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam 120 100% 10 Requires a turn to charge before attacking.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break 75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM33 Reflect - - 20 Reduces damage from physical attacks by half.
TM36 Sludge Bomb 90 100% 10 Has a 30% chance to poison the target.
TM40 Aerial Ace 60 - 20 Never misses.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 60 100% 25 Takes the target's item.
TM53 Energy Ball 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM54 False Swipe 40 100% 40 Cannot lower the target's HP below 1.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM62 Bug Buzz 1 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM70 Flash - 100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance - - 20 Raises the user's Attack by two stages.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM81 X-Scissor 80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM86 Grass Knot - 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Move Tutor Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Move Tutor Knock Off 65 100% 20 Target drops its held item.
Move Tutor Seed Bomb 80 100% 15 Inflicts regular damage with no additional effect.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Synthesis - - 5 Heals the user by half its max HP. Affected by weather.

Wild Encounters

Route Method Level Chance
Great Marsh ~ Area 3/4 🌅 Morning Lv. 33 - 36 30%
Great Marsh ~ Area 3/4 🌞 Day Lv. 33 - 36 30%
Great Marsh ~ Area 3/4 🌙 Night Lv. 33 - 36 30%

  1. This move was previously unavailable to this Pokémon