Skip to content

112 - Rhydon

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4


















Ability

Version Ability
All Rock Head / Reckless

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 105 130 120 45 45 40 485

Evolution

Now able to evolve into Rhyperior by using a Protector.

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Thunder Fang 65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
1 Horn Attack 65 100% 25 Inflicts regular damage with no additional effect.
1 Tail Whip - 100% 30 Lowers the target's Defense by one stage.
4 Fury Attack 15 85% 20 Hits 2-5 times in one turn.
7 Scary Face - 100% 10 Lowers the target's Speed by two stages.
10 Bulldoze 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
13 Stomp 65 100% 20 Has a 30% chance to make the target flinch.
16 Rock Blast 25 90% 10 Hits 2-5 times in one turn.
19 Magnitude - 100% 30 Power varies randomly from 10 to 150.
22 Take Down 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
25 Drill Run 80 95% 10 Has an increased chance for a critical hit.
28 Crunch 80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
31 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
34 Poison Jab 80 100% 20 Has a 30% chance to poison the target.
36 Hammer Arm 100 90% 10 Lowers user's Speed by one stage.
38 Megahorn 120 85% 10 Inflicts regular damage with no additional effect.
42 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
46 Stone Edge 100 80% 5 Has an increased chance for a critical hit.
50 Dragon Rush 100 75% 10 Has a 20% chance to make the target flinch.
54 Superpower 120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM01 Focus Punch 150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM05 Roar - - 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM13 Ice Beam 90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard 110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance - - 5 Changes the weather to rain for five turns.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM24 Thunderbolt 90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder 110 70% 10 Has a 30% chance to paralyze the target.
TM26 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break 75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM34 Shock Wave 60 - 20 Never misses.
TM35 Flamethrower 90 100% 15 Has a 10% chance to burn the target.
TM37 Sandstorm - - 10 Changes the weather to a sandstorm for five turns.
TM38 Fire Blast 110 85% 5 Has a 10% chance to burn the target.
TM39 Rock Tomb 60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 60 100% 25 Takes the target's item.
TM52 Focus Blast 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling - 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM59 Dragon Pulse 85 100% 10 Inflicts regular damage with no additional effect.
TM65 Shadow Claw 80 100% 15 Has an increased chance for a critical hit.
TM66 Payback 50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM69 Rock Polish - - 20 Raises the user's Speed by two stages.
TM71 Stone Edge 100 80% 5 Has an increased chance for a critical hit.
TM72 Avalanche 60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM75 Swords Dance - - 20 Raises the user's Attack by two stages.
TM76 Stealth Rock - - 20 Causes damage when opposing Pokémon switch in.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM84 Poison Jab 80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM03 Surf 90 100% 15 Inflicts regular damage and can hit Dive users.
HM04 Strength 100 100% 15 Has a 10% chance to raise the user's Attack by one stage.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb 80 95% 10 Has a 20% chance to confuse the target.
Move Tutor Ancient Power 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Move Tutor Aqua Tail 90 90% 10 Inflicts regular damage with no additional effect.
Move Tutor Earth Power 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Move Tutor Endeavor - 100% 5 Lowers the target's HP to equal the user's.
Move Tutor Fire Punch 75 100% 15 Has a 10% chance to burn the target.
Move Tutor Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Move Tutor Helping Hand - - 20 Ally's next move inflicts half more damage.
Move Tutor Ice Punch 75 100% 15 Has a 10% chance to freeze the target.
Move Tutor Icy Wind 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Move Tutor Iron Defense - - 15 Raises the user's Defense by two stages.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Outrage 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Move Tutor Rollout 30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Spite - 100% 10 Lowers the PP of the target's last used move by 4.
Move Tutor Superpower 120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Move Tutor Thunder Punch 75 100% 15 Has a 10% chance to paralyze the target.
Move Tutor Uproar 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wild Encounters

Route Method Level Chance
Iron Island ~ Inside ~ 1F, B1F 🌅 Morning Lv. 41 - 43 5%
Iron Island ~ Inside ~ 1F, B1F 🌞 Day Lv. 41 - 43 5%
Iron Island ~ Inside ~ 1F, B1F 🌙 Night Lv. 41 - 43 5%
Iron Island ~ Inside ~ B2F, B3F 🌅 Morning Lv. 43 - 45 5%
Iron Island ~ Inside ~ B2F, B3F 🌞 Day Lv. 43 - 45 5%
Iron Island ~ Inside ~ B2F, B3F 🌙 Night Lv. 43 - 45 5%
Route 227 🌅 Morning Lv. 65 - 67 20%
Route 227 🌞 Day Lv. 65 - 67 20%
Route 227 🌙 Night Lv. 65 - 67 20%
Stark Mountain (Entrance) 🌅 Morning Lv. 67 - 69 20%
Stark Mountain (Entrance) 🌞 Day Lv. 67 - 69 20%
Stark Mountain (Entrance) 🌙 Night Lv. 67 - 69 20%
Stark Mountain (Interior) 🌅 Morning Lv. 67 - 69 20%
Stark Mountain (Interior) 🌞 Day Lv. 67 - 69 20%
Stark Mountain (Interior) 🌙 Night Lv. 67 - 69 20%
Stark Mountain (Outside) 🌅 Morning Lv. 66 - 68 20%
Stark Mountain (Outside) 🌞 Day Lv. 66 - 68 20%
Stark Mountain (Outside) 🌙 Night Lv. 66 - 68 20%
Victory Road ~ 1F 🌅 Morning Lv. 59 10%
Victory Road ~ 1F 🌞 Day Lv. 59 10%
Victory Road ~ 1F 🌙 Night Lv. 59 10%