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291 - Ninjask

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4


















Ability

Version Ability
All Speed Boost / Infiltrator

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 61 90 45 50 50 160 456

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Scratch 40 100% 35 Inflicts regular damage with no additional effect.
1 Harden - - 30 Raises the user's Defense by one stage.
1 Absorb 20 100% 25 Drains half the damage inflicted to heal the user.
1 Bug Bite 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
4 Sand Attack - 100% 15 Lowers the target's accuracy by one stage.
7 Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
11 Agility - - 30 Raises the user's Speed by two stages.
15 Leech Life 80 100% 10 Drains half the damage inflicted to heal the user.
19 Mind Reader - - 5 Ensures that the user's next move will hit the target.
20 Double Team - - 15 Raises the user's evasion by one stage.
20 Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
20 Screech - 85% 40 Lowers the target's Defense by two stages.
23 Slash 70 100% 20 Has an increased chance for a critical hit.
23 Night Slash 70 100% 15 Has an increased chance for a critical hit.
27 Aerial Ace 60 - 20 Never misses.
31 X-Scissor 80 100% 15 Inflicts regular damage with no additional effect.
35 Baton Pass - - 40 Allows the trainer to switch out the user and pass effects along to its replacement.
39 Swords Dance - - 20 Raises the user's Attack by two stages.
43 U-turn 70 100% 20 User must switch out after attacking.
47 Bug Buzz 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
51 Extreme Speed 1 80 100% 5 Inflicts regular damage with no additional effect.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam 120 100% 10 Requires a turn to charge before attacking.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM37 Sandstorm - - 10 Changes the weather to a sandstorm for five turns.
TM40 Aerial Ace 60 - 20 Never misses.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 60 100% 25 Takes the target's item.
TM51 Roost - - 10 Heals the user by half its max HP.
TM54 False Swipe 40 100% 40 Cannot lower the target's HP below 1.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM62 Bug Buzz 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM70 Flash - 100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance - - 20 Raises the user's Attack by two stages.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM81 X-Scissor 80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM89 U-turn 70 100% 20 User must switch out after attacking.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM05 Defog - - 15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Move Tutor Air Cutter 60 95% 25 Has an increased chance for a critical hit.
Move Tutor Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Ominous Wind 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Spite - 100% 10 Lowers the PP of the target's last used move by 4.
Move Tutor Swift 60 - 20 Never misses.
Move Tutor Uproar 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

  1. This move was previously unavailable to this Pokémon