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032 - Nidoran♂

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4
   

















 

Ability

Version Ability
All Poison Point / Rivalry

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 46 57 40 40 40 50 273

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Leer - 100% 30 Lowers the target's Defense by one stage.
1 Peck 35 100% 35 Inflicts regular damage with no additional effect.
1 Focus Energy - - 30 Increases the user's chance to score a critical hit.
1 Poison Sting 15 100% 35 Has a 30% chance to poison the target.
6 Fury Attack 15 85% 20 Hits 2-5 times in one turn.
9 Double Kick 30 100% 30 Hits twice in one turn.
12 Poison Fang 65 95% 15 Has a 50% chance to badly poison the target.
15 Horn Attack 65 100% 25 Inflicts regular damage with no additional effect.
18 Helping Hand - - 20 Ally's next move inflicts half more damage.
21 Toxic Spikes - - 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
24 Poison Jab 80 100% 20 Has a 30% chance to poison the target.
27 Flatter - 100% 15 Raises the target's Special Attack by one stage and confuses the target.
30 Sucker Punch 70 100% 5 Only works if the target is about to use a damaging move.
33 Poison Tail 90 100% 15 Has an increased chance for a critical hit and a 10% chance to poison the target.
36 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
39 Head Smash 150 80% 5 User receives 1/2 the damage inflicted in recoil.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM03 Water Pulse 60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM13 Ice Beam 90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard 110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance - - 5 Changes the weather to rain for five turns.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM24 Thunderbolt 90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder 110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM33 Reflect - - 20 Reduces damage from physical attacks by half.
TM34 Shock Wave 60 - 20 Never misses.
TM36 Sludge Bomb 90 100% 10 Has a 30% chance to poison the target.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 60 100% 25 Takes the target's item.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM65 Shadow Claw 80 100% 15 Has an increased chance for a critical hit.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM84 Poison Jab 80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM04 Strength 100 100% 15 Has a 10% chance to raise the user's Attack by one stage.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Move Tutor Earth Power 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Move Tutor Helping Hand - - 20 Ally's next move inflicts half more damage.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Sucker Punch 70 100% 5 Only works if the target is about to use a damaging move.

Wild Encounters

Route Method Level Chance
Route 201 🌅 Morning Lv. 4 - 5 10%
Route 201 🌞 Day Lv. 4 - 5 10%
Route 201 🌙 Night Lv. 4 - 5 10%