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460 - Abomasnow

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4
   

















Ability

Version Ability
All Snow Warning / Soundproof

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 90 92 75 92 85 60 494

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Ice Punch 75 100% 15 Has a 10% chance to freeze the target.
1 Powder Snow 40 100% 25 Has a 10% chance to freeze the target.
1 Leer - 100% 30 Lowers the target's Defense by one stage.
1 Razor Leaf 55 95% 25 Has an increased chance for a critical hit.
7 Icy Wind 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
10 Grass Whistle - 55% 15 Puts the target to sleep.
13 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
16 Bullet Seed 25 100% 30 Hits 2-5 times in one turn.
19 Ice Shard 40 100% 30 Inflicts regular damage with no additional effect.
22 Leech Seed - 90% 10 Seeds the target, stealing HP from it every turn.
25 Avalanche 60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
28 Seed Bomb 80 100% 15 Inflicts regular damage with no additional effect.
31 Ingrain - - 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
34 Wood Hammer 120 100% 15 User receives 1/3 the damage inflicted in recoil.
37 Mist - - 30 Protects the user's stats from being changed by enemy moves.
41 Icicle Crash 1 85 90% 10 Has a 30% chance to make the target flinch.
45 Blizzard 110 70% 5 Has a 10% chance to freeze the target.
49 Sheer Cold - 30% 5 Causes a one-hit KO.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM01 Focus Punch 150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM03 Water Pulse 60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail - - 10 Changes the weather to a hailstorm for five turns.
TM09 Bullet Seed 25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam 90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard 110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM16 Light Screen - - 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance - - 5 Changes the weather to rain for five turns.
TM19 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Safeguard - - 25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam 120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM26 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Brick Break 75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM39 Rock Tomb 60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM52 Focus Blast 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM53 Energy Ball 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling - 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM70 Flash - 100% 20 Lowers the target's accuracy by one stage.
TM72 Avalanche 60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM75 Swords Dance - - 20 Raises the user's Attack by two stages.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM86 Grass Knot - 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM04 Strength 100 100% 15 Has a 10% chance to raise the user's Attack by one stage.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb 80 95% 10 Has a 20% chance to confuse the target.
Move Tutor Earth Power 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Move Tutor Ice Punch 75 100% 15 Has a 10% chance to freeze the target.
Move Tutor Icy Wind 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Outrage 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Move Tutor Seed Bomb 80 100% 15 Inflicts regular damage with no additional effect.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Synthesis - - 5 Heals the user by half its max HP. Affected by weather.

Wild Encounters

Route Method Level Chance
Acuity Lakefront 🌅 Morning Lv. 45 - 49 10%
Acuity Lakefront 🌞 Day Lv. 45 - 49 10%
Acuity Lakefront 🌙 Night Lv. 45 - 49 10%
Lake Acuity 🌅 Morning Lv. 49 - 51 25%
Lake Acuity 🌞 Day Lv. 49 - 51 25%
Lake Acuity 🌙 Night Lv. 49 - 51 25%
Mt. Coronet ~ Snow Area 🌅 Morning Lv. 50 - 52 30%
Mt. Coronet ~ Snow Area 🌞 Day Lv. 50 - 52 30%
Mt. Coronet ~ Snow Area 🌙 Night Lv. 50 - 52 30%
Mt. Coronet ~ Summit 🌅 Morning Lv. 51 - 53 30%
Mt. Coronet ~ Summit 🌞 Day Lv. 51 - 53 30%
Mt. Coronet ~ Summit 🌙 Night Lv. 51 - 53 30%
Route 217 🌅 Morning Lv. 44 - 48 10%
Route 217 🌞 Day Lv. 44 - 48 10%
Route 217 🌙 Night Lv. 44 - 48 10%

  1. This move was previously unavailable to this Pokémon