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416 - Vespiquen

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4


















Ability

Version Ability
Classic Pressure / None
Complete Intimidate / Pressure

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 70 80 102 80 102 40 474

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Sweet Scent - 100% 20 Lowers the target's evasion by one stage.
1 Gust 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Bug Bite 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
1 Bug Buzz 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
1 Poison Sting 15 100% 35 Has a 30% chance to poison the target.
1 Confuse Ray - 100% 10 Confuses the target.
5 Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
9 Pursuit 40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
13 Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
17 Slash 70 100% 20 Has an increased chance for a critical hit.
21 Defend Order - - 10 Raises the user's Defense and Special Defense by one stage.
21 Heal Order - - 10 Heals the user by half its max HP.
21 Attack Order 90 100% 15 Has an increased chance for a critical hit.
25 Air Slash 75 95% 15 Has a 30% chance to make the target flinch.
29 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
33 Power Gem 80 100% 20 Inflicts regular damage with no additional effect.
37 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
41 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
45 Tailwind - - 15 For three turns, friendly Pokémon have doubled Speed.
49 Destiny Bond - - 5 If the user faints this turn, the target automatically will, too.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance - - 5 Changes the weather to rain for five turns.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM36 Sludge Bomb 90 100% 10 Has a 30% chance to poison the target.
TM40 Aerial Ace 60 - 20 Never misses.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 60 100% 25 Takes the target's item.
TM51 Roost - - 10 Heals the user by half its max HP.
TM56 Fling - 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM62 Bug Buzz 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM70 Flash - 100% 20 Lowers the target's accuracy by one stage.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM81 X-Scissor 80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Hurricane 1 110 70% 10 Inflicts regular damage with no additional effect.
TM89 U-turn 70 100% 20 User must switch out after attacking.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM02 Fly 1 100 100% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Defog - - 15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Move Tutor Air Cutter 60 95% 25 Has an increased chance for a critical hit.
Move Tutor Endeavor - 100% 5 Lowers the target's HP to equal the user's.
Move Tutor Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Ominous Wind 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Move Tutor Signal Beam 75 100% 15 Has a 10% chance to confuse the target.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Swift 60 - 20 Never misses.
Move Tutor Uproar 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wild Encounters

Route Method Level Chance
Fuego Ironworks Honey Tree Lv. 40 10%
Route 218 Honey Tree Lv. 39 10%

  1. This move was previously unavailable to this Pokémon