413 - Wormadam
Ability
Version | Ability |
---|---|
Complete | Battle Armor / Anticipation |
Classic | Anticipation / Anticipation |
Plant Cloak
Type
Version | Type |
---|---|
All | ![]() ![]() |
Defenses
Immune ×0 | Resistant ×¼ | Resistant ×½ | Normal ×1 | Weak ×2 | Weak ×4 |
---|---|---|---|---|---|
![]() ![]() |
![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() |
Base Stats
Version | HP | Atk | Def | SAtk | SDef | Spd | BST |
---|---|---|---|---|---|---|---|
Classic | 60 | 59 | 85 | 79 | 105 | 36 | 424 |
Complete | 60 | 50 | 90 | 110 | 110 | 30 | 450 |
Level Up Moves
Level | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
1 | Leaf Storm | 130 | 90% | 5 | ![]() |
![]() |
Lowers the user's Special Attack by two stages after inflicting damage. |
1 | Sucker Punch | 70 | 100% | 5 | ![]() |
![]() |
Only works if the target is about to use a damaging move. |
1 | Protect | - | - | 10 | ![]() |
![]() |
Prevents any moves from hitting the user this turn. |
1 | Tackle | 40 | 100% | 35 | ![]() |
![]() |
Inflicts regular damage with no additional effect. |
1 | Bug Bite | 60 | 100% | 20 | ![]() |
![]() |
If target has a berry, inflicts double damage and uses the berry. |
1 | Hidden Power | 60 | 100% | 15 | ![]() |
![]() |
Power and type depend upon user's IVs. Power can range from 30 to 70. |
20 | Razor Leaf | 55 | 95% | 25 | ![]() |
![]() |
Has an increased chance for a critical hit. |
23 | Confusion | 50 | 100% | 25 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
26 | Bug Buzz | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
29 | Growth | - | - | 20 | ![]() |
![]() |
Raises the user's Attack and Special Attack by one stage. |
32 | Energy Ball | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
35 | Psybeam | 65 | 100% | 20 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
38 | Attract | - | 100% | 15 | ![]() |
![]() |
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
41 | Psychic | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
44 | Flail | - | 100% | 15 | ![]() |
![]() |
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
47 | Captivate | - | 100% | 20 | ![]() |
![]() |
Lowers the target's Special Attack by two stages if it's the opposite gender. |
50 | Leaf Storm | 130 | 90% | 5 | ![]() |
![]() |
Lowers the user's Special Attack by two stages after inflicting damage. |
Learnable Moves
Machine | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
TM06 | Toxic | - | 90% | 10 | ![]() |
![]() |
Badly poisons the target, inflicting more damage every turn. |
TM09 | Bullet Seed | 25 | 100% | 30 | ![]() |
![]() |
Hits 2-5 times in one turn. |
TM10 | Hidden Power | 60 | 100% | 15 | ![]() |
![]() |
Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | - | - | 5 | ![]() |
![]() |
Changes the weather to sunny for five turns. |
TM15 | Hyper Beam | 150 | 90% | 5 | ![]() |
![]() |
User foregoes its next turn to recharge. |
TM17 | Protect | - | - | 10 | ![]() |
![]() |
Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | - | - | 5 | ![]() |
![]() |
Changes the weather to rain for five turns. |
TM19 | Giga Drain | 75 | 100% | 10 | ![]() |
![]() |
Drains half the damage inflicted to heal the user. |
TM20 | Safeguard | - | - | 25 | ![]() |
![]() |
Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | - | 100% | 20 | ![]() |
![]() |
Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solar Beam | 120 | 100% | 10 | ![]() |
![]() |
Requires a turn to charge before attacking. |
TM27 | Return | - | 100% | 20 | ![]() |
![]() |
Power increases with happiness, up to a maximum of 102. |
TM29 | Psychic | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
TM30 | Shadow Ball | 80 | 100% | 15 | ![]() |
![]() |
Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | - | - | 15 | ![]() |
![]() |
Raises the user's evasion by one stage. |
TM42 | Facade | 70 | 100% | 20 | ![]() |
![]() |
Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | 70 | 100% | 20 | ![]() |
![]() |
Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | - | - | 10 | ![]() |
![]() |
User sleeps for two turns, completely healing itself. |
TM45 | Attract | - | 100% | 15 | ![]() |
![]() |
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | 60 | 100% | 25 | ![]() |
![]() |
Takes the target's item. |
TM48 | Skill Swap | - | - | 10 | ![]() |
![]() |
User and target swap abilities. |
TM53 | Energy Ball | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
TM58 | Endure | - | - | 10 | ![]() |
![]() |
Prevents the user's HP from lowering below 1 this turn. |
TM62 | Bug Buzz | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
TM68 | Giga Impact | 150 | 90% | 5 | ![]() |
![]() |
User foregoes its next turn to recharge. |
TM70 | Flash | - | 100% | 20 | ![]() |
![]() |
Lowers the target's accuracy by one stage. |
TM77 | Psych Up | - | - | 10 | ![]() |
![]() |
Discards the user's stat changes and copies the target's. |
TM78 | Captivate | - | 100% | 20 | ![]() |
![]() |
Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM82 | Sleep Talk | - | - | 10 | ![]() |
![]() |
Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM86 | Grass Knot | - | 100% | 20 | ![]() |
![]() |
Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | - | 85% | 15 | ![]() |
![]() |
Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | - | - | 10 | ![]() |
![]() |
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Move Tutor | Endeavor | - | 100% | 5 | ![]() |
![]() |
Lowers the target's HP to equal the user's. |
Move Tutor | Seed Bomb | 80 | 100% | 15 | ![]() |
![]() |
Inflicts regular damage with no additional effect. |
Move Tutor | Signal Beam | 75 | 100% | 15 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
Move Tutor | Snore | 50 | 100% | 15 | ![]() |
![]() |
Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Move Tutor | Sucker Punch | 70 | 100% | 5 | ![]() |
![]() |
Only works if the target is about to use a damaging move. |
Move Tutor | Synthesis | - | - | 5 | ![]() |
![]() |
Heals the user by half its max HP. Affected by weather. |
Move Tutor | Uproar | 90 | 100% | 10 | ![]() |
![]() |
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Sandy Cloak
Type
Version | Type |
---|---|
All | ![]() ![]() |
Defenses
Immune ×0 | Resistant ×¼ | Resistant ×½ | Normal ×1 | Weak ×2 | Weak ×4 |
---|---|---|---|---|---|
![]() |
![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
Base Stats
Version | HP | Atk | Def | SAtk | SDef | Spd | BST |
---|---|---|---|---|---|---|---|
Classic | 60 | 79 | 105 | 59 | 85 | 36 | 424 |
Complete | 60 | 50 | 110 | 110 | 90 | 30 | 450 |
Level Up Moves
Level | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
1 | Fissure | - | 30% | 5 | ![]() |
![]() |
Causes a one-hit KO. |
1 | Sucker Punch | 70 | 100% | 5 | ![]() |
![]() |
Only works if the target is about to use a damaging move. |
1 | Protect | - | - | 10 | ![]() |
![]() |
Prevents any moves from hitting the user this turn. |
1 | Tackle | 40 | 100% | 35 | ![]() |
![]() |
Inflicts regular damage with no additional effect. |
1 | Bug Bite | 60 | 100% | 20 | ![]() |
![]() |
If target has a berry, inflicts double damage and uses the berry. |
1 | Hidden Power | 60 | 100% | 15 | ![]() |
![]() |
Power and type depend upon user's IVs. Power can range from 30 to 70. |
20 | Rock Blast | 25 | 90% | 10 | ![]() |
![]() |
Hits 2-5 times in one turn. |
23 | Confusion | 50 | 100% | 25 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
26 | Bug Buzz | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
29 | Harden | - | - | 30 | ![]() |
![]() |
Raises the user's Defense by one stage. |
32 | Earth Power | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
35 | Psybeam | 65 | 100% | 20 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
38 | Attract | - | 100% | 15 | ![]() |
![]() |
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
41 | Psychic | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
44 | Flail | - | 100% | 15 | ![]() |
![]() |
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
47 | Captivate | - | 100% | 20 | ![]() |
![]() |
Lowers the target's Special Attack by two stages if it's the opposite gender. |
50 | Fissure | - | 30% | 5 | ![]() |
![]() |
Causes a one-hit KO. |
Learnable Moves
Machine | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
TM06 | Toxic | - | 90% | 10 | ![]() |
![]() |
Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | 60 | 100% | 15 | ![]() |
![]() |
Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | - | - | 5 | ![]() |
![]() |
Changes the weather to sunny for five turns. |
TM15 | Hyper Beam | 150 | 90% | 5 | ![]() |
![]() |
User foregoes its next turn to recharge. |
TM17 | Protect | - | - | 10 | ![]() |
![]() |
Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | - | - | 5 | ![]() |
![]() |
Changes the weather to rain for five turns. |
TM20 | Safeguard | - | - | 25 | ![]() |
![]() |
Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | - | 100% | 20 | ![]() |
![]() |
Power increases as happiness decreases, up to a maximum of 102. |
TM26 | Earthquake | 100 | 100% | 10 | ![]() |
![]() |
Inflicts regular damage and can hit Dig users. |
TM27 | Return | - | 100% | 20 | ![]() |
![]() |
Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | 80 | 100% | 10 | ![]() |
![]() |
User digs underground, dodging all attacks, and hits next turn. |
TM29 | Psychic | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
TM30 | Shadow Ball | 80 | 100% | 15 | ![]() |
![]() |
Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | - | - | 15 | ![]() |
![]() |
Raises the user's evasion by one stage. |
TM37 | Sandstorm | - | - | 10 | ![]() |
![]() |
Changes the weather to a sandstorm for five turns. |
TM39 | Rock Tomb | 60 | 95% | 15 | ![]() |
![]() |
Has a 100% chance to lower the target's Speed by one stage. |
TM42 | Facade | 70 | 100% | 20 | ![]() |
![]() |
Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | 70 | 100% | 20 | ![]() |
![]() |
Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | - | - | 10 | ![]() |
![]() |
User sleeps for two turns, completely healing itself. |
TM45 | Attract | - | 100% | 15 | ![]() |
![]() |
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | 60 | 100% | 25 | ![]() |
![]() |
Takes the target's item. |
TM48 | Skill Swap | - | - | 10 | ![]() |
![]() |
User and target swap abilities. |
TM58 | Endure | - | - | 10 | ![]() |
![]() |
Prevents the user's HP from lowering below 1 this turn. |
TM62 | Bug Buzz | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
TM68 | Giga Impact | 150 | 90% | 5 | ![]() |
![]() |
User foregoes its next turn to recharge. |
TM70 | Flash | - | 100% | 20 | ![]() |
![]() |
Lowers the target's accuracy by one stage. |
TM76 | Stealth Rock | - | - | 20 | ![]() |
![]() |
Causes damage when opposing Pokémon switch in. |
TM77 | Psych Up | - | - | 10 | ![]() |
![]() |
Discards the user's stat changes and copies the target's. |
TM78 | Captivate | - | 100% | 20 | ![]() |
![]() |
Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM82 | Sleep Talk | - | - | 10 | ![]() |
![]() |
Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM87 | Swagger | - | 85% | 15 | ![]() |
![]() |
Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | - | - | 10 | ![]() |
![]() |
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Move Tutor | Earth Power | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
Move Tutor | Endeavor | - | 100% | 5 | ![]() |
![]() |
Lowers the target's HP to equal the user's. |
Move Tutor | Mud-Slap | 20 | 100% | 10 | ![]() |
![]() |
Has a 100% chance to lower the target's accuracy by one stage. |
Move Tutor | Rollout | 30 | 90% | 20 | ![]() |
![]() |
Power doubles every turn this move is used in succession after the first, resetting after five turns. |
Move Tutor | Signal Beam | 75 | 100% | 15 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
Move Tutor | Snore | 50 | 100% | 15 | ![]() |
![]() |
Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Move Tutor | Sucker Punch | 70 | 100% | 5 | ![]() |
![]() |
Only works if the target is about to use a damaging move. |
Move Tutor | Uproar | 90 | 100% | 10 | ![]() |
![]() |
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Trash Cloak
Type
Version | Type |
---|---|
All | ![]() ![]() |
Defenses
Immune ×0 | Resistant ×¼ | Resistant ×½ | Normal ×1 | Weak ×2 | Weak ×4 |
---|---|---|---|---|---|
![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Base Stats
Version | HP | Atk | Def | SAtk | SDef | Spd | BST |
---|---|---|---|---|---|---|---|
Classic | 60 | 69 | 95 | 69 | 95 | 36 | 424 |
Complete | 60 | 50 | 100 | 110 | 100 | 30 | 450 |
Level Up Moves
Level | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
1 | Iron Head | 80 | 100% | 15 | ![]() |
![]() |
Has a 30% chance to make the target flinch. |
1 | Metal Burst | - | 100% | 10 | ![]() |
![]() |
Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
1 | Sucker Punch | 70 | 100% | 5 | ![]() |
![]() |
Only works if the target is about to use a damaging move. |
1 | Protect | - | - | 10 | ![]() |
![]() |
Prevents any moves from hitting the user this turn. |
1 | Tackle | 40 | 100% | 35 | ![]() |
![]() |
Inflicts regular damage with no additional effect. |
1 | Bug Bite | 60 | 100% | 20 | ![]() |
![]() |
If target has a berry, inflicts double damage and uses the berry. |
1 | Hidden Power | 60 | 100% | 15 | ![]() |
![]() |
Power and type depend upon user's IVs. Power can range from 30 to 70. |
20 | Mirror Shot | 65 | 85% | 10 | ![]() |
![]() |
Has a 30% chance to lower the target's accuracy by one stage. |
23 | Confusion | 50 | 100% | 25 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
26 | Bug Buzz | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
29 | Metal Sound | - | 85% | 40 | ![]() |
![]() |
Lowers the target's Special Defense by two stages. |
32 | Flash Cannon | 80 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
35 | Psybeam | 65 | 100% | 20 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
38 | Attract | - | 100% | 15 | ![]() |
![]() |
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
41 | Psychic | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
44 | Flail | - | 100% | 15 | ![]() |
![]() |
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
47 | Captivate | - | 100% | 20 | ![]() |
![]() |
Lowers the target's Special Attack by two stages if it's the opposite gender. |
50 | Iron Head | 80 | 100% | 15 | ![]() |
![]() |
Has a 30% chance to make the target flinch. |
Learnable Moves
Machine | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
TM06 | Toxic | - | 90% | 10 | ![]() |
![]() |
Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | 60 | 100% | 15 | ![]() |
![]() |
Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | - | - | 5 | ![]() |
![]() |
Changes the weather to sunny for five turns. |
TM15 | Hyper Beam | 150 | 90% | 5 | ![]() |
![]() |
User foregoes its next turn to recharge. |
TM17 | Protect | - | - | 10 | ![]() |
![]() |
Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | - | - | 5 | ![]() |
![]() |
Changes the weather to rain for five turns. |
TM20 | Safeguard | - | - | 25 | ![]() |
![]() |
Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | - | 100% | 20 | ![]() |
![]() |
Power increases as happiness decreases, up to a maximum of 102. |
TM27 | Return | - | 100% | 20 | ![]() |
![]() |
Power increases with happiness, up to a maximum of 102. |
TM29 | Psychic | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
TM30 | Shadow Ball | 80 | 100% | 15 | ![]() |
![]() |
Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | - | - | 15 | ![]() |
![]() |
Raises the user's evasion by one stage. |
TM42 | Facade | 70 | 100% | 20 | ![]() |
![]() |
Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | 70 | 100% | 20 | ![]() |
![]() |
Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | - | - | 10 | ![]() |
![]() |
User sleeps for two turns, completely healing itself. |
TM45 | Attract | - | 100% | 15 | ![]() |
![]() |
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | 60 | 100% | 25 | ![]() |
![]() |
Takes the target's item. |
TM48 | Skill Swap | - | - | 10 | ![]() |
![]() |
User and target swap abilities. |
TM58 | Endure | - | - | 10 | ![]() |
![]() |
Prevents the user's HP from lowering below 1 this turn. |
TM62 | Bug Buzz | 90 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
TM68 | Giga Impact | 150 | 90% | 5 | ![]() |
![]() |
User foregoes its next turn to recharge. |
TM70 | Flash | - | 100% | 20 | ![]() |
![]() |
Lowers the target's accuracy by one stage. |
TM74 | Gyro Ball | - | 100% | 5 | ![]() |
![]() |
Power raises when the user has lower Speed, up to a maximum of 150. |
TM76 | Stealth Rock | - | - | 20 | ![]() |
![]() |
Causes damage when opposing Pokémon switch in. |
TM77 | Psych Up | - | - | 10 | ![]() |
![]() |
Discards the user's stat changes and copies the target's. |
TM78 | Captivate | - | 100% | 20 | ![]() |
![]() |
Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM82 | Sleep Talk | - | - | 10 | ![]() |
![]() |
Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM87 | Swagger | - | 85% | 15 | ![]() |
![]() |
Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | - | - | 10 | ![]() |
![]() |
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM91 | Flash Cannon | 80 | 100% | 10 | ![]() |
![]() |
Has a 10% chance to lower the target's Special Defense by one stage. |
Move Tutor | Endeavor | - | 100% | 5 | ![]() |
![]() |
Lowers the target's HP to equal the user's. |
Move Tutor | Gunk Shot | 120 | 80% | 5 | ![]() |
![]() |
Has a 30% chance to poison the target. |
Move Tutor | Iron Defense | - | - | 15 | ![]() |
![]() |
Raises the user's Defense by two stages. |
Move Tutor | Iron Head | 80 | 100% | 15 | ![]() |
![]() |
Has a 30% chance to make the target flinch. |
Move Tutor | Magnet Rise | - | - | 10 | ![]() |
![]() |
User is immune to Ground moves and effects for five turns. |
Move Tutor | Signal Beam | 75 | 100% | 15 | ![]() |
![]() |
Has a 10% chance to confuse the target. |
Move Tutor | Snore | 50 | 100% | 15 | ![]() |
![]() |
Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Move Tutor | Sucker Punch | 70 | 100% | 5 | ![]() |
![]() |
Only works if the target is about to use a damaging move. |
Move Tutor | Uproar | 90 | 100% | 10 | ![]() |
![]() |
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Wild Encounters
Route | Method | Level | Chance |
---|---|---|---|
Fuego Ironworks | ![]() |
Lv. 40 | 10% |
Route 210 ~ South | ![]() |
Lv. 29 | 10% |
Route 218 | ![]() |
Lv. 39 | 10% |