Skip to content

357 - Tropius

Base Experience (Complete)

Update Experience
Old 169
New 219

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4


















Ability

Version Ability
All Chlorophyll / Solar Power

Base Stats

Version HP Atk Def SAtk SDef Spd BST
Classic 99 68 83 72 87 51 460
Complete 110 95 95 95 95 45 535

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Leer - 100% 30 Lowers the target's Defense by one stage.
1 Gust 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Growth - - 20 Raises the user's Attack and Special Attack by one stage.
1 Razor Leaf 55 95% 25 Has an increased chance for a critical hit.
6 Sweet Scent - 100% 20 Lowers the target's evasion by one stage.
9 Stomp 65 100% 20 Has a 30% chance to make the target flinch.
12 Magical Leaf 60 - 20 Never misses.
15 Whirlwind - - 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
18 Natural Gift - 100% 15 Power and type depend on the held berry.
21 Synthesis - - 5 Heals the user by half its max HP. Affected by weather.
24 Nature Power - - 20 Uses a move which depends upon the terrain.
27 Body Slam 85 100% 15 Has a 30% chance to paralyze the target.
30 Air Slash 75 95% 15 Has a 30% chance to make the target flinch.
33 Energy Ball 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
36 Leaf Blade 90 100% 15 Has an increased chance for a critical hit.
38 Dragon Pulse 85 100% 10 Inflicts regular damage with no additional effect.
42 Dragon Dance - - 20 Raises the user's Attack and Speed by one stage.
45 Outrage 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
48 Hurricane 1 110 70% 10 Inflicts regular damage with no additional effect.
51 Solar Beam 120 100% 10 Requires a turn to charge before attacking.
54 Leaf Storm 130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM05 Roar - - 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed 25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam 150 90% 5 User foregoes its next turn to recharge.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain 75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Safeguard - - 25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam 120 100% 10 Requires a turn to charge before attacking.
TM26 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM40 Aerial Ace 60 - 20 Never misses.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Steel Wing 70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM51 Roost - - 10 Heals the user by half its max HP.
TM53 Energy Ball 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM59 Dragon Pulse 85 100% 10 Inflicts regular damage with no additional effect.
TM68 Giga Impact 150 90% 5 User foregoes its next turn to recharge.
TM70 Flash - 100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance - - 20 Raises the user's Attack by two stages.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM86 Grass Knot - 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Hurricane 1 110 70% 10 Inflicts regular damage with no additional effect.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM01 Cut 60 100% 25 Has an increased chance for a critical hit.
HM02 Fly 100 100% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength 100 100% 15 Has a 10% chance to raise the user's Attack by one stage.
HM05 Defog - - 15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Move Tutor Air Cutter 60 95% 25 Has an increased chance for a critical hit.
Move Tutor Fury Cutter 40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Ominous Wind 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Move Tutor Outrage 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Move Tutor Seed Bomb 80 100% 15 Inflicts regular damage with no additional effect.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Synthesis - - 5 Heals the user by half its max HP. Affected by weather.

Wild Encounters

Route Method Level Chance
Great Marsh ~ Area 1/2 🌅 Morning Lv. 33 - 36 20%
Great Marsh ~ Area 1/2 🌞 Day Lv. 33 - 36 20%
Great Marsh ~ Area 1/2 🌙 Night Lv. 33 - 36 20%
Route 230 🌅 Morning Lv. 65 - 67 10%
Route 230 🌞 Day Lv. 65 - 67 10%
Route 230 🌙 Night Lv. 65 - 67 10%

  1. This move was previously unavailable to this Pokémon