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107 - Hitmonchan

Type

Version Type
All

Defenses

Immune ×0 Resistant ×¼ Resistant ×½ Normal ×1 Weak ×2 Weak ×4
   

















 

Ability

Version Ability
All Iron Fist / Keen Eye

Base Stats

Version HP Atk Def SAtk SDef Spd BST
All 50 105 79 35 110 76 455

Level Up Moves

Level Name Power Accuracy PP Type Damage Class Description
1 Revenge 60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
1 Mach Punch 40 100% 30 Inflicts regular damage with no additional effect.
20 Comet Punch 18 85% 15 Hits 2-5 times in one turn.
21 Agility - - 30 Raises the user's Speed by two stages.
23 Pursuit 40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
25 Brick Break 75 100% 15 Destroys Reflect and Light Screen.
27 Bullet Punch 40 100% 30 Inflicts regular damage with no additional effect.
29 Thunder Punch 75 100% 15 Has a 10% chance to paralyze the target.
29 Ice Punch 75 100% 15 Has a 10% chance to freeze the target.
29 Fire Punch 75 100% 15 Has a 10% chance to burn the target.
31 Feint 30 100% 10 Hits through Protect and Detect.
33 Detect - - 5 Prevents any moves from hitting the user this turn.
35 Close Combat 120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
37 Counter - 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
39 Mega Punch 80 85% 20 Inflicts regular damage with no additional effect.
41 Vacuum Wave 40 100% 30 Inflicts regular damage with no additional effect.
43 Sky Uppercut 85 90% 15 Inflicts regular damage and can hit Bounce and Fly users.
45 Focus Punch 150 100% 20 If the user takes damage before attacking, the attack is canceled.

Learnable Moves

Machine Name Power Accuracy PP Type Damage Class Description
TM01 Focus Punch 150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM06 Toxic - 90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up - - 20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power 60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day - - 5 Changes the weather to sunny for five turns.
TM17 Protect - - 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance - - 5 Changes the weather to rain for five turns.
TM21 Frustration - 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake 100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return - 100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break 75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team - - 15 Raises the user's evasion by one stage.
TM39 Rock Tomb 60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest - - 10 User sleeps for two turns, completely healing itself.
TM45 Attract - 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief 60 100% 25 Takes the target's item.
TM52 Focus Blast 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling - 100% 10 Throws held item at the target; power depends on the item.
TM58 Endure - - 10 Prevents the user's HP from lowering below 1 this turn.
TM60 Drain Punch 75 100% 10 Drains half the damage inflicted to heal the user.
TM71 Stone Edge 100 80% 5 Has an increased chance for a critical hit.
TM78 Captivate - 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80 Rock Slide 75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk - - 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM87 Swagger - 85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute - - 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM04 Strength 100 100% 15 Has a 10% chance to raise the user's Attack by one stage.
HM06 Rock Smash 60 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb 80 95% 10 Has a 20% chance to confuse the target.
Move Tutor Fire Punch 75 100% 15 Has a 10% chance to burn the target.
Move Tutor Helping Hand - - 20 Ally's next move inflicts half more damage.
Move Tutor Ice Punch 75 100% 15 Has a 10% chance to freeze the target.
Move Tutor Mud-Slap 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Move Tutor Snore 50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Move Tutor Swift 60 - 20 Never misses.
Move Tutor Thunder Punch 75 100% 15 Has a 10% chance to paralyze the target.
Move Tutor Uproar 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Move Tutor Vacuum Wave 40 100% 30 Inflicts regular damage with no additional effect.