067 - Machoke
Type
Version | Type |
---|---|
All |
Defenses
Immune ×0 | Resistant ×¼ | Resistant ×½ | Normal ×1 | Weak ×2 | Weak ×4 |
---|---|---|---|---|---|
Ability
Version | Ability |
---|---|
All | Guts / No Guard |
Base Stats
Version | HP | Atk | Def | SAtk | SDef | Spd | BST |
---|---|---|---|---|---|---|---|
All | 80 | 100 | 70 | 50 | 60 | 45 | 405 |
Evolution
Now able to evolve into Machamp at Level 36.
Level Up Moves
Level | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
1 | Low Kick | - | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
1 | Leer | - | 100% | 30 | Lowers the target's Defense by one stage. | ||
1 | Focus Energy | - | - | 30 | Increases the user's chance to score a critical hit. | ||
7 | Karate Chop | 50 | 100% | 25 | Has an increased chance for a critical hit. | ||
10 | Foresight | - | - | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
13 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | ||
15 | Seismic Toss | - | 100% | 20 | Inflicts damage equal to the user's level. | ||
17 | Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | ||
20 | Knock Off | 65 | 100% | 20 | Target drops its held item. | ||
23 | Vital Throw | 70 | - | 10 | Never misses. | ||
26 | Wake-Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | ||
30 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | ||
34 | Counter | - | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | ||
38 | Bulk Up | - | - | 20 | Raises the user's Attack and Defense by one stage. | ||
42 | Cross Chop | 100 | 80% | 5 | Has an increased chance for a critical hit. | ||
46 | Scary Face | - | 100% | 10 | Lowers the target's Speed by two stages. | ||
50 | Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | ||
54 | Close Combat | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
58 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
Learnable Moves
Machine | Name | Power | Accuracy | PP | Type | Damage Class | Description |
---|---|---|---|---|---|---|---|
TM01 | Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | ||
TM06 | Toxic | - | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | ||
TM08 | Bulk Up | - | - | 20 | Raises the user's Attack and Defense by one stage. | ||
TM10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | - | - | 5 | Changes the weather to sunny for five turns. | ||
TM16 | Light Screen | - | - | 30 | Reduces damage from special attacks by 50% for five turns. | ||
TM17 | Protect | - | - | 10 | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | - | - | 5 | Changes the weather to rain for five turns. | ||
TM21 | Frustration | - | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | ||
TM26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | - | 100% | 20 | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | - | - | 15 | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | ||
TM38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | - | - | 10 | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | - | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 60 | 100% | 25 | Takes the target's item. | ||
TM52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | - | 100% | 10 | Throws held item at the target; power depends on the item. | ||
TM58 | Endure | - | - | 10 | Prevents the user's HP from lowering below 1 this turn. | ||
TM66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | ||
TM78 | Captivate | - | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
TM82 | Sleep Talk | - | - | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | ||
TM87 | Swagger | - | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | - | - | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM04 | Strength | 100 | 100% | 15 | Has a 10% chance to raise the user's Attack by one stage. | ||
HM06 | Rock Smash | 60 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | ||
HM08 | Rock Climb | 80 | 95% | 10 | Has a 20% chance to confuse the target. | ||
Move Tutor | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | ||
Move Tutor | Helping Hand | - | - | 20 | Ally's next move inflicts half more damage. | ||
Move Tutor | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | ||
Move Tutor | Knock Off | 65 | 100% | 20 | Target drops its held item. | ||
Move Tutor | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | ||
Move Tutor | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
Move Tutor | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | ||
Move Tutor | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | ||
Move Tutor | Vacuum Wave | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
Wild Encounters
Route | Method | Level | Chance |
---|---|---|---|
Route 210 ~ North | 🌅 Morning | Lv. 34 - 38 | 10% |
Route 210 ~ North | 🌞 Day | Lv. 34 - 38 | 10% |
Route 210 ~ North | 🌙 Night | Lv. 34 - 38 | 10% |
Route 225 | 🌅 Morning | Lv. 65 - 67 | 20% |
Route 225 | 🌞 Day | Lv. 65 - 67 | 20% |
Route 225 | 🌙 Night | Lv. 65 - 67 | 20% |
Stark Mountain (Entrance) | 🌅 Morning | Lv. 67 - 69 | 10% |
Stark Mountain (Entrance) | 🌞 Day | Lv. 67 - 69 | 10% |
Stark Mountain (Entrance) | 🌙 Night | Lv. 67 - 69 | 10% |
Stark Mountain (Interior) | 🌅 Morning | Lv. 67 - 69 | 10% |
Stark Mountain (Interior) | 🌞 Day | Lv. 67 - 69 | 10% |
Stark Mountain (Interior) | 🌙 Night | Lv. 67 - 69 | 10% |
Stark Mountain (Outside) | 🌅 Morning | Lv. 66 - 68 | 10% |
Stark Mountain (Outside) | 🌞 Day | Lv. 66 - 68 | 10% |
Stark Mountain (Outside) | 🌙 Night | Lv. 66 - 68 | 10% |
Victory Road ~ 1F | 🌅 Morning | Lv. 59 | 20% |
Victory Road ~ 1F | 🌞 Day | Lv. 59 | 20% |
Victory Road ~ 1F | 🌙 Night | Lv. 59 | 20% |
Victory Road ~ 1F Back 1 | 🌅 Morning | Lv. 59 | 10% |
Victory Road ~ 1F Back 1 | 🌞 Day | Lv. 59 | 10% |
Victory Road ~ 1F Back 1 | 🌙 Night | Lv. 59 | 10% |
Victory Road ~ 1F Back 2 | 🌅 Morning | Lv. 59 | 10% |
Victory Road ~ 1F Back 2 | 🌞 Day | Lv. 59 | 10% |
Victory Road ~ 1F Back 2 | 🌙 Night | Lv. 59 | 10% |
Victory Road ~ 1F Back 3 | 🌅 Morning | Lv. 59 | 10% |
Victory Road ~ 1F Back 3 | 🌞 Day | Lv. 59 | 10% |
Victory Road ~ 1F Back 3 | 🌙 Night | Lv. 59 | 10% |